While this mod is simple, what it does is complex. It comes in several different varieties from scaling designed to mimic DoS:EE to basically no scaling at all. That sweet crossbow you found can be kept for longer. Enemies who are a few levels below you will still be a threat while ones who are a few levels above you won't have thousands more health and armor than you. Literally all numbers are affected from health to damage to armor to proc chance on items. This mod simply smooths out that scaling. That leads to some issues in the late game like a single level making a massive difference in party or enemy strength or having to replace your sweet Divine gear with gray vendor trash 2 levels later. Currently, the game scales exponentially. What it does is change the scaling of the game. It can be combined with the above difficulty mods. If anything it may make some aspects of the game ever so slightly easier.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |